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Bloodchief Ascension 139 (Commander Masters) Condition:HP and has taunt and vigor

SKU: 24412710363
4.9

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Description

and has taunt and vigor

then draw two cards

All creatures gain hexproof and indestructible until end of turn

{T}: Draw a card for each Ally you control

Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard

Bloodchief Ascension 139 (Commander Masters) Condition:HP and has taunt and vigorAt the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

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