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Thought-Provoking Play: Political Philosophies in Science Fictional Videogame Spaces from Japan Dawnnita Jamison Inspired by her own battles

SKU: 36196450351
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Inspired by her own battles

they make an exciting and diverse evening of theatre

Prep‡rate para un viaje emocionante y desconcertante a travŽs de las p‡ginas de este libro œnico

Will their cravings and desire for a better life prove fatal for all three when their paths cross on the night the Waffle Diner burns to the ground

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Thought-Provoking Play: Political Philosophies in Science Fictional Videogame Spaces from Japan Dawnnita Jamison Inspired by her own battlesThis book considers videogames as spaces of political philosophy. Emerging from a negotiation between designers, player and computer, they prompt us to rethink life in common and imagine alternatives to the status quo. Several case studies on science fictional videogames from Japan serve to demonstrate this potential for thought provoking play.

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