Create unlimited custom fish with full control over every property: The plugin ships with a Rarity tiers Common, Uncommon, Rare, Epic, Legendary (or define your own) Size & weight ranges Each fish has min/max size and weight, randomized on catch Spawn conditions Biome, weather, time of day, Y-level, region, season, lunar phase Base pricing Set individual sell values for the fish market Custom Model Data Full resource pack support with custom textures Loot table weights Fine-tune catch rates per fish Parent fish system Create unevaluated "mystery" fish that hide their true identity until a player evaluates them Catch commands Execute custom commands when a fish is caught (supports %player%, %xp%, and %rng_min,max% for random values) Custom catalog lore Add extra description lines per fish Skill XP per fish Each fish grants configurable XP to AuraSkills or mcMMO Skill level-locking Require a minimum AuraSkills fishing level before a fish can be caught Rod-locked fish Restrict certain fish to specific custom rod types Vanilla loot blending Configurable chance (default 10%) to still catch normal Minecraft fishing loot The plugin ships with a free custom resource pack with textures included no extra setup required

Within his first few casts he began to holler and hoot
Default Binding: L (hold) then B) OR hold jump for liftoff Airborne Kaithe: If you are falling while riding Kaithe, use the Roll binding to deploy Kaithes wings
To waste less energy, they often hold in the current breaks where they can shoot into faster water to snag whatever food sources the current carries downstream
TAYLOR MAN'S JIGS Taylor Man's Glamour Shad Spinnerbaits If youve ever fished high-end Japanese spinnerbaits, you know the difference quality makes